Use as spot markers in games of movement and directions. Lay spots on the floor staff or keyboard; spin the spinner or roll the cube, then place your correct hand(s)/feet on the corresponding spot and identify the note. Play twister, balance games, and more. 3¾" sIlicone dots. Set of 12
Blank clear pockets hold Music-Go-Rounds. 4½".
2-Sided Classroom-sized Hands & Feet/Color Music Spinner
Spin, then identify by name or definition. Play games with Music-Go-Rounds, placing the matching silicone dots in the correct place on the whiteboard, floor keyboard and staff mats, or giant wall keyboard and staff charts. Spinners are reversible: simply unsnap the arrow and flip it to the other side. Laminated, 11" x 11", with downloadable Activity Guides.